Autor Thema: OR X4007: Absturz bei automatischem KI abkoppeln (WP 4xxxx)  (Gelesen 641 mal)

Offline G.A.

  • Mitglied
So neue OR Version, neues Problem...

Wollte so eben eine neue Aufgabe erstellten, nutzte dafür den MSTS A&E.

Folgendes Szenario:
- KI EC fährt in Stuttgart ein (FCS 101 + 10 ÖBB-Wagen), nachdem anhalten soll die Lok abkoppeln (WP 40110)
- Ich stehe mit der neuen Lok (GvS 120) vor einem Sh und möchte an den Zug koppeln, auf meinem Path je ein WP 60002 und 60001.

Nachdem der KI-Zug anhält und abgekoppelt hat fliege ich aus OR mit der einer relativ langen Fehlermeldung (Error: System.NullReferenc eException) mit Verweisen zu irgendwelchen OR Daten.

Zu erst dachte ich es liegt an den bearbeiteten wag-Daten, aber auch mit den originalen crasht mir OR.

Das ganze geschieht mit OR X 4007, anbei die Log.

Zitat
This is a log file for Open Rails. Please include this file in bug reports.
--------------------------------------------------------------------------------
Date/time  = 17.12.2017 22:31:57 (2017-12-17 21:31:57Z)
BIOS       = Default System BIOS (Apple Inc.)
Processor  = Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz (8 threads, 4 cores, 3.4 GHz) (Unknown 32 KB) (Unknown 256 KB) (Unknown 8 KB)
Memory     = 16.0 GB
Video      = AMD Radeon HD 6970M (2.0 GB RAM) (atikmpag 8.14.1.6398)
Display    = \\.\DISPLAY1 (2560 x 1440, 32-bit, primary, 0 x 0)
Sound      = AMD High Definition Audio Device (atihdw76 7.12.0.7719)
Sound      = Cirrus Logic CS4206A (AB 32) (hdaudio 6.1.7601.17514)
Disk       = C: (Lokale Festplatte, NTFS, 616.4 GB, 149.9 GB free)
Disk       = D: (CD, )
Disk       = G: (Wechseldatenträger, )
OS         = Microsoft Windows 7 Professional  64-Bit (6.1.7601)
Runtimes   = 1.1.4322 SP1  1.1.4322 1033 SP1  2.0.50727 SP2  3.0 SP2  3.5 SP1  4 Client  4 Full  4.0 Client
Runtime    = 2.0.50727.8762 (32bit)
\\.\DISPLAY1 = AMD Radeon HD 6900M Series (aticfx32.dll 8.17.10.1315)
    Anisotropy     = 16
    Render Targets = 4
    Streams        = 16 (stride 508)
    Textures       = 8 (16384 x 16384, repeat 8192, ratio 8192)
    Points         = 256^2
    Volumes        = 16384^3
    Primitives     = 5592405
    Vertexes       = 16777215
    Vertex Shader  = 3.0 (32768 slots, 256 constants)
    Pixel Shader   = 3.0 (32768 slots)
    Clip Planes    = 6
--------------------------------------------------------------------------------
Version    = X4008
Build      = 0.0.6560.35964 (2017-12-17 19:58:48Z)
Logfile    = C:\Users\Gian-Andrin\Desktop\OpenRailsLog.txt
Executable = RunActivityLAA.exe
Argument   = -start
Argument   = -activity
Argument   = C:\MSTS\ROUTES\PT-StM\ACTIVITIES\Anno 2004 EC 115.act
--------------------------------------------------------------------------------
ActRandomizationLev el          =                0
ActWeatherRandomiza tionLevel   =                0
AdhesionFactor                 =                130
AdhesionFactorChang e           = (user set)     0
AdhesionMovingAvera geFilterSize =                10
AdhesionProportiona lToWeather  = (user set)     True
Alerter                        = (user set)     True
AlerterDisableExter nal         =                True
Autopilot                      =                False
AuxActionEnabled               =                False
AvatarURL                      =                http://openrails.org/images/support-logos.jpg
BrakePipeChargingRa te          =                21
BreakCouplers                  =                False
Cab2DStretch                   = (user set)     40
CarVibratingLevel              =                0
CircularSpeedGauge             =                False
ConditionalLoadOfDa yOrNightTextures =                False
CorrectQuestionable BrakingParams =                False
CurveResistanceSpee dDependent  =                False
CurveSpeedDependent            =                False
DataLogger                     = (user set)     True
DataLoggerSeparator            =                comma
DataLogMisc                    =                False
DataLogPerformance             = (user set)     False
DataLogPhysics                 =                False
DataLogSpeedUnits              =                route
DataLogStart                   =                False
DataLogStationStops            =                False
DataLogSteamPerform ance        =                False
DataLogTrainSpeed              =                False
DataLogTSContents              =                1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0
DataLogTSInterval              =                10
DayAmbientLight                =                20
DisableTCSScripts              = (user set)     True
DistantMountains               =                True
DistantMountainsVie wingDistance =                40000
DoubleWire                     =                False
DynamicShadows                 = (user set)     True
ExtendedAIShunting             = (user set)     True
ExternalSoundPassTh ruPercent   =                50
FastFullScreenAltTa b           =                False
FullScreen                     = (user set)     True
GraduatedRelease               = (user set)     True
HotStart                       =                True
Language                       = (user set)     de
LastUsedWeatherFile            =               
LODBias                        =                0
LODViewingExtention            =                False
Logging                        =                True
LoggingFilename                =                OpenRailsLog.txt
LoggingPath                    =                C:\Users\Gian-Andrin\Desktop
Menu_Selection                 = (user set)     C:\MSTS, C:\MSTS\ROUTES\PT-StM, C:\MSTS\ROUTES\PT-StM\ACTIVITIES\Anno 2004 EC 115.act, , , , , ,
ModelInstancing                = (user set)     True
MSTSBINSound                   =                True
Multiplayer                    =                False
Multiplayer_Host               =                127.0.0.1
Multiplayer_Port               =                30000
Multiplayer_UpdateI nterval     =                10
Multiplayer_User               =                Gian-Andrin
MultiplayerClient              =                False
MultiplayerServer              =                False
NoForcedRedAtStatio nStops      =                False
OpenDoorsInAITrains            = (user set)     True
OverrideNonElectrif iedRoutes   =                False
PerformanceTuner               =                False
PerformanceTunerTar get         =                60
PrecipitationBoxHei ght         =                100
PrecipitationBoxLen gth         =                500
PrecipitationBoxWid th          =                500
PreferDDSTexture               =                False
PressureUnit                   =                Automatic
Profiling                      =                False
ProfilingFrameCount            =                0
ProfilingTime                  =                0
ReplayPauseBeforeEn d           =                True
ReplayPauseBeforeEn dS          =                0
RetainersOnAllCars             =                False
ScreenshotPath                 =                C:\Users\Gian-Andrin\Pictures\Open Rails
ShaderModel                    =                3
ShadowAllShapes                =                False
ShadowMapBlur                  =                True
ShadowMapCount                 =                4
ShadowMapDistance              =                2000
ShadowMapResolution            =                1024
ShowAvatar                     =                False
ShowErrorDialogs               =                True
SignalLightGlow                =                False
SoundDetailLevel               =                5
SoundVolumePercent             =                100
SpeedControl                   = (user set)     False
SuperElevationGauge            =                1435
SuperElevationMinLe n           = (user set)     75
SuppressConfirmatio ns          = (user set)     True
SuppressShapeWarnin gs          =                True
TTCreateTrainOnPool Underflow   =                True
TTOutputTimetableFu llEvaluation =                False
TTOutputTimetableTr ainInfo     =                False
TTUseRestartDelays             =                True
TunnelResistanceDep endent      =                False
Units                          = (user set)     Route
UseAdvancedAdhesion            =                True
UseLargeAddressAwar e           =                True
UseLocationPassingP aths        =                False
UseMSTSEnv                     =                False
UseSuperElevation              = (user set)     1
UseWeatherFile                 =                False
VerticalSync                   = (user set)     True
ViewDispatcher                 = (user set)     True
ViewingDistance                = (user set)     4000
ViewingFOV                     =                45
WindowGlass                    = (user set)     True
WindowPosition_Acti vity        =                50, 50
WindowPosition_CarO perations   = (user set)     41, 46
WindowPosition_Comp ass         =                50, 0
WindowPosition_Comp oseMessage  =                50, 50
WindowPosition_Driv erAid       =                100, 100
WindowPosition_Help            = (user set)     29, 14
WindowPosition_Next Station     = (user set)     18, 62
WindowPosition_Quit            = (user set)     45, 41
WindowPosition_Swit ch          = (user set)     0, 30
WindowPosition_Trac kMonitor    = (user set)     48, 71
WindowPosition_Trai nList       =                100, 0
WindowPosition_Trai nOperations = (user set)     54, 30
WindowSize                     = (user set)     1920x1200
Wire                           = (user set)     False
WorldObjectDensity             =                10
YoungestFailedToRes tore        = (user set)     3718
--------------------------------------------------------------------------------
Mode       = activity
Route      = PT32 München Hbf - Stuttgart Hbf
Activity   = Anno 2004 EC 115 (C:\MSTS\ROUTES\PT-StM\ACTIVITIES\Anno 2004 EC 115.act)
--------------------------------------------------------------------------------
Loading  TRK TDB SIGCFG_OR DAT ACT RDB CARSPAWN SIGSCR sssssssWWWWWWWWWWWW WWWWWWWWWWWWWWWWWWW WWWWWWWWWWWWWWWWWWW WWWWWWWWWWWWWWWWWWW WWWWWWWWWWWWWWWWWWW WWWWWWWWWWWWWWWWWWW WWWWWWWWWWWWWWWWWWW WWWWWWWWWWWWWWWWWWW WWWWWWWWWWWWWWWWWWW WWWWWWWWWWWWWWWWWWW WWWWWWWWWWWWWWWWWWW WWWWWWWWWWWWWWWWWWW WWWWWWWWWWWWWWWWWW

Warning: Expected depth 0; got depth 1 at end of file (missing ')'?) in C:\MSTS\trains\trainset\GvS_DB120\openrails\120-143.eng:line 836

Warning: Invalid Frames information given for ACE C:\MSTS\trains\trainset\FCS_101008\CABVIEW\x.ace in C:\MSTS\trains\trainset\FCS_101008\CABVIEW\tser101008.cvf

Warning: Invalid Frames information given for ACE C:\MSTS\trains\trainset\FCS_101008\CABVIEW\x.ace in C:\MSTS\trains\trainset\FCS_101008\CABVIEW\tser101008_rv.cvf

 ENV SIGCFG SIGCFG_OR TTYPE

Information: Allocation for 87'500 particles:

     14'000'000 B RAM vertex data
      2'100'000 B RAM index data (temporary)
     14'000'000 B VRAM DynamicVertexBuffer
      2'100'000 B VRAM IndexBuffer

TTTTTTTTTTTTTTTTTLL LLLLLLLLLLLLLLLLLLL LLLLLLLLLLLLLLWWWWW WWSWSSSSWWWWSWSSSSS SSSSSSSSSSSSSSSSSSS SSSSSSSSSSSSSSSSSSS SSSSSSSSSSSSSSSSSSS SSSSSSSSSSSSSSSSSSS SSSSSSSSSSSSSSSSSSS SSSSSSSSSSSSSSSSSSS SSSSSSSSSSSSSSSSSSS SSSSSSSSSSSSSSSSSSS SSSSSSSSSSSSSSSSSSS SSSSSSSSSSSSSSSSSSS SSSSSSSSSSSSSSSSSSS SSSSSSSSSSSSSSSSSS TRP

Warning: Skipped unknown lighting model index Darkshade in shape

(.STF)$WWWWWSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WWWSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSWSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WSSSSSSSSSSSSSSSSWCSS

Warning: Cannot parse the constant number 0.3.5 in C:\MSTS\ROUTES\PT-StM\SOUND\Pro3train0In.sms:line 60

Warning: Cannot parse the constant number 0.3.5 in C:\MSTS\ROUTES\PT-StM\SOUND\Pro3train0In.sms:line 259

Warning: Cannot parse the constant number 0.3.5 in C:\MSTS\ROUTES\PT-StM\SOUND\Pro3train0Ex.sms:line 61

Warning: Cannot parse the constant number 0.3.5 in C:\MSTS\ROUTES\PT-StM\SOUND\Pro3train0Ex.sms:line 225

Information: Game.ReplaceState(GameStateViewer3D)  GameStateViewer3D

Loader: Time       = 00:00:16.5349457 ms
Loader: Expected   = 135'517'569 bytes
Loader: Actual     = 135'516'540 bytes
Loader: Difference = -1'029 bytes (0.0%)

Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: See in Game]'
Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]'
Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]'
Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: Follow]'
Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: Normal]'
Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: Assist]'
Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]'
Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]'
Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]'
Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.ListBox, Items.Count: 2, Items[0]: To Main Route]'
Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.ListBox, Items.Count: 4, Items[0]: System Controlled]'
Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]'
Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: Reply to Selected]'
Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.ListBox]'
Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: Compose MSG]'
Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: MSG to All]'
Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: MSG to Selected]'
Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.TextBox, Text: ]'
Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]'
Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 0]'
Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: Remove]'
Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.ListView, Items.Count: 0]'
Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Label, Text: m]'
Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Label, Text: Res]'
Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.UpDownBase+UpDownButtons]'
Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.UpDownBase+UpDownEdit, Text: 5000]'
Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.NumericUpDown, Minimum = 80, Maximum = 200000]'
Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: View Train]'
Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.PictureBox, SizeMode: Normal]'
Localizing '[LocalizableObjectAdapter: Source=Orts.Viewer3D.Debugging.DispatchViewer, Text: DispatchViewer]'


Information: Ignored missing animations data in shape c:\msts\routes\pt-stm\shapes\ptsi-hmt1f0.s

Information: Ignored missing animations data in shape c:\msts\routes\pt-stm\shapes\ptsi-hmt2f0.s

CS

Information: Pantograph matrix with unusual name PANTOGRAHPUNTERBAU in shape c:\msts\trains\trainset\fcs_101008\tser101008.s

Information: Pantograph matrix with unusual name PANTOGRAHPDUMMY in shape c:\msts\trains\trainset\fcs_101008\tser101008.s

CS

Warning: Invalid cue point in wave file; Length 19448, CUE 22632, BitsPerSample 16, Channels 2 in C:\MSTS\trains\trainset\FCS_101008\sound\..\..\COMMON.SND\SndDB101\c_Umrichter_Einsatz.wav

Warning: Invalid cue point in wave file; Length 19448, CUE 71260, BitsPerSample 16, Channels 2 in C:\MSTS\trains\trainset\FCS_101008\sound\..\..\COMMON.SND\SndDB101\c_Umrichter_Einsatz.wav

Warning: 1 missing Stream(s) in C:\MSTS\trains\trainset\OBB_Mega_EC_Pack\sound\..\..\FCS_IC_Wagen\SOUND\tser_UICwag_in.sms:line 133

CCSCSCCSCCCSCSSSSSS SSSSSSS

Error: System.NullReferenc eException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
   bei Orts.Simulation.Rol lingStocks.SubSyste ms.Brakes.MSTS.AirS inglePipe.Propagate BrakeLinePressures(Single elapsedClockSeconds, TrainCar trainCar, Boolean twoPipes) in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\Orts.Simulation\Simulation\RollingStocks\SubSystems\Brakes\MSTS\AirSinglePipe.cs:Zeile 571.
   bei Orts.Simulation.Rol lingStocks.SubSyste ms.Brakes.MSTS.AirS inglePipe.Propagate BrakePressure(Single elapsedClockSeconds) in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\Orts.Simulation\Simulation\RollingStocks\SubSystems\Brakes\MSTS\AirSinglePipe.cs:Zeile 559.
   bei Orts.Simulation.Phy sics.Train.Propagat eBrakePressure(Single elapsedClockSeconds) in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\Orts.Simulation\Simulation\Physics\Train.cs:Zeile 3724.
   bei Orts.Simulation.Phy sics.Train.physicsU pdate(Single elapsedClockSeconds) in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\Orts.Simulation\Simulation\Physics\Train.cs:Zeile 1679.
   bei Orts.Simulation.Phy sics.Train.Update(Single elapsedClockSeconds) in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\Orts.Simulation\Simulation\Physics\Train.cs:Zeile 1570.
   bei Orts.Simulation.Sim ulator.UncoupleBehi nd(TrainCar car, Boolean keepFront) in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\Orts.Simulation\Simulation\Simulator.cs:Zeile 1663.
   bei Orts.Simulation.AIs .AITrain.UncoupleSo meWagons(Int32 carsToKeep, Boolean keepFront) in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\Orts.Simulation\Simulation\AIs\AITrain.cs:Zeile 4855.
   bei Orts.Simulation.AIs .AITrain.TestUncoup le(Int32& delay) in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\Orts.Simulation\Simulation\AIs\AITrain.cs:Zeile 4819.
   bei Orts.Simulation.AIs .AuxActionWPItem.In itAction(Train thisTrain, Int32 presentTime, Single elapsedClockSeconds, AI_MOVEMENT_STATE movementState) in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\Orts.Simulation\Simulation\AIs\AIAuxAction.cs:Zeile 1749.
   bei Orts.Simulation.AIs .AuxActionWPItem.Pr ocessAction(Train thisTrain, Int32 presentTime, Single elapsedClockSeconds, AI_MOVEMENT_STATE movementState) in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\Orts.Simulation\Simulation\AIs\AIAuxAction.cs:Zeile 1820.
   bei Orts.Simulation.AIs .AITrain.AIUpdate(Single elapsedClockSeconds, Double clockTime, Boolean preUpdate) in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\Orts.Simulation\Simulation\AIs\AITrain.cs:Zeile 811.
   bei Orts.Simulation.AIs .AI.AIUpdate(Single elapsedClockSeconds, Boolean preUpdate) in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\Orts.Simulation\Simulation\AIs\AI.cs:Zeile 663.
   bei Orts.Simulation.Sim ulator.Update(Single elapsedClockSeconds) in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\Orts.Simulation\Simulation\Simulator.cs:Zeile 719.
   bei Orts.Viewer3D.Viewe r.Update(RenderFrame frame, Single elapsedRealTime) in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Viewer.cs:Zeile 692.
   bei Orts.Viewer3D.Proce sses.GameStateViewe r3D.Update(RenderFrame frame, Double totalRealSeconds) in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateViewer3D.cs:Zeile 121.
   bei Orts.Viewer3D.Proce sses.UpdaterProcess .Update() in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Processes\UpdaterProcess.cs:Zeile 128.
   bei Orts.Viewer3D.Proce sses.UpdaterProcess .DoUpdate() in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Processes\UpdaterProcess.cs:Zeile 108.
   bei Orts.Viewer3D.Proce sses.UpdaterProcess .UpdaterThread() in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Processes\UpdaterProcess.cs:Zeile 74.
   bei System.Threading.Th readHelper.ThreadSt art_Context(Object state)
   bei System.Threading.Ex ecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
   bei System.Threading.Th readHelper.ThreadSt art()


Information: Game.PopState() 


Offline Sachsendampf

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Re: OR X4007: Absturz bei automatischem KI abkoppeln (WP 4xxxx)
« Antwort #1 am: 18.12.2017, 12:13:32 »
Hallo G.A!

Was haben die Parameter WP 60002 und 60001 bei einem Lokwechsel zu suchen? Die sind doch eigentlich dafür gedacht, um beim Spielerzug mit Schluss-/Schiebelok, das abkuppeln eines Zugteils zu ermöglichen. Warum verwendest du für die neue Lok nicht einen Wendepunkt, dann einen Wartepunkt und trägst dort die von dir geplante Abfahrtzeit ( 3.... ) ein?

Mit freundlichem Gruß,
Sachsendampf

Offline G.A.

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Re: OR X4007: Absturz bei automatischem KI abkoppeln (WP 4xxxx)
« Antwort #2 am: 18.12.2017, 12:37:33 »
Hallo Sachsendampf

Ich habe das einfach angenommen, ausgehend von einem alten Thread hier im Forum. Und den WP 60002 dachte ich, hilft auch einem Player-Zug (resp. Lok).
Für den Lokwechsel benötige ich gar keinen WP vor dem Sh, da die beiden Züge gleichzeitig starten, hat der KI-Zug schon Vorrang.

Nachdem Update auf X4010 läuft das Abkuppeln wieder.

Offline EugenR

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Re: OR X4007: Absturz bei automatischem KI abkoppeln (WP 4xxxx)
« Antwort #3 am: 18.12.2017, 12:39:41 »
Mit der X4009 ist so ein Abkuppelproblem behoben worden:
siehe hier Beitrag Nr 5:
http://www.elvastower.com/forums/index.php?/topic/31292-uncoupling-crashes-or/
hilft ev. auch bei Dir
EugenR

Offline G.A.

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Re: OR X4007: Absturz bei automatischem KI abkoppeln (WP 4xxxx)
« Antwort #4 am: 18.12.2017, 12:40:25 »
X4010 hat geholfen, danke nochmals.